About: sge2d, also known as SDL Game Engine, is a
platform-independent 2D game programming framework
for C programmers with the least possible
dependencies for easy porting and with a focus on
easy API calls and the requirement of commercial
programmers. Major features include animated
sprites with exact pixel collision detection, A*
pathfinding, encrypted files, and more.
Changes: The build system now supports BeOS and Haiku. Several new functions were added, a few bugfixes were made, and a new free bitmap font was added.
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